For years I’ve given this game nothing but hate, but is that about to change?
I remember the first time I played the original Resident Evil. It was spooky, scary, and creepy. Sure the voice acting was comedic at best, but the game was fun. I remember seeing previews of the second one and being so excited that I couldn’t help but read the preview over and over again. It was the same with the third one, and the tradition of fun in the RE games continued until this abomination was set upon us.
Should’ve Called That Redfield Boy
One of the main problems I have with this game, isn’t even the game, which I still think is a steaming pile of dog crap, but the fans of it. Specifically the people who said that the controls of the first three games were terrible then went on to praise this waste of a disc. The controls are exactly the fucking same. Up goes forwards, down goes back, and – oh wait – you use the other stick to look around? Well, that’s great, too bad Leon was top of his class in “Can’t hit the broad side of a barn” and loves sitting still like a dumbass.
I have no issue aiming in other games, but, in this one, it feels like Leon has some kind of mental deficiency when it comes to actually hitting things. This, coupled with the fact that he can’t move while shooting, makes it a test of nerves. The main problem is that Capcom started leaning towards the action genre with this entry, and the inability to move and shoot in an action game with the enemy density and aggression in this game is what pisses me off the most about this game. It’s made even worse by the aforementioned fans who claimed the controls were terrible in the first three games. At least they fucking worked for what it was. You were supposed to judge whether or not a fight was worth risking your ammo and safety. Yes? Ok, then you have to stick it out. No? Better run!
The point I’m trying to make is that the controls that people whined about for the first three games were functional for the genre. They are not functional for an action game, which is what this is, make no mistake.
Lookin’ Good, Leon
In the game’s favor, I will say that it looks damn nice. It always has, but graphics don’t make the game good. The gameplay does, and this one’s is crippled.
“Mother Fucker, My Shit’s Custom”
I’d be remiss to forget to talk about the upgrade system for weapons. For this you have to hunt down a man who loves flashing his barrel to random U.S. operatives in dark corners of the world, and offer them special bargains on upgrades for weapons. I really can’t harp on this as upgrading your weapons isn’t exactly some kind of stupid gimmick, it’s normal for the RE series.
I know Capcom wanted to expand the story beyond Raccoon city, but what the fuck is this shit? Mutant bugs? Ugh, from this point on the RE series has taken a nose dive in its selection of enemies. I will say that the lake monster was pretty insane, though. So, it’s not all bad. The Napoleonic midget came across as more idiotic than creepy, too. Can’t forget to toss in the President’s daughter, I mean, that’s Leon’s whole purpose here, right? Well, except for some obnoxious escort quests, you would’ve forgotten thanks to the dirty, bearded, trench-coat wearing rib cage that continually tries to eat you.
Like This Game’s Dignity…
Like the Resident Evil series’ dignity there’s not a whole lot left to this review. What can I say? I fucking hate this game. I hate that everyone acts like it’s the best Resident Evil game ever made. It isn’t, it was the turning point that led to Resident Evil 5, which was bad in its own right.
At least we got Resident Evil 6. That game knew it was in the action genre and didn’t fuck around like its two predecessors foolishly did, and didn’t suffer for it like it’s two predecessors did.
In the end, I only own this game because I love the series, and that’s it. You couldn’t pay me to play this game again. Ever. From weak characters to a weak plot to an even weaker control scheme, this game takes the cake as one of the worst I’ve ever played.
If you’re interested in playing it, do yourself a favor and watch a Let’s Play on YouTube. You’re still wasting your time, but at least you don’t have to worry about putting in any effort.
I know this is a controversial opinion of the game, but deal with it, I’ve been listening to this pile of maggots get praised for a decade. It sucks. End of story.
That’s all from me for now.
You folks have fun, take care, and I’ll see you next time!
Ok, right now, the review hasn’t been posted yet, but I’m not going to change anything in the body of it. What I do want to add, though, is this after thought section.
After some sleep and talking with my brother, one of the people who happens to love the game, I got to thinking that maybe I was a bit too harsh on it. Maybe, maybe not. I hate the game, that won’t ever change, but if someone enjoys it, well, there’s nothing wrong with that at all.
He did bring up the fact that RE4 was supposed to be the original Devil May Cry, and that could stand to be why it has so many issues. I agree with him, but I’m saddened that Capcom went this way with it. The people who read this blog and know me personally know that I’m a huge Capcom fanboy. I love almost everything they do; I have since I was old enough to hold a controller. Seeing “Capcom” flash across the screen with that Capcom chime, I’d know I was getting something awesome, but I think RE4 was part of the catalyst that started making me doubt the company. Don’t get me wrong, I still love almost everything they do, but they’ve made a lot of mistakes in the last few years – on disc DLC being the worst offender.
I guess, in the end, if you enjoy the game, keep enjoying it. Personally, I never have and never will, but I can’t really knock someone who enjoys what they enjoy.
Besides, without the people who loved it, we wouldn’t have gotten as far as RE6, a game I love that a lot of people hate.
Ok, now I’m done! I’ll be back with a guide for Donatello in TMNT:OoTS on Wednesday!